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Game Design Document - Hunting Turtles

1.Introduction

1.1 Elevator Pitch

“Hunting Turtles” is a two-player online Top-Down 2D game in which you play as a turtle and must get as much eggs as possible.

1.2 Gameplay Overview

IMG_3046

2.Game Mechanics

2.1 3C (Character, Camera, Control)

Character:

Camera:

It is a fixed camera, and it shows both players playing the game.

Controls:

2.2 Win/Lose:

Win:

If one of the two players has a higher score than the other, they win.

Lose:

If one of the two players has a lower score than the other, they lose.

Tie:

If they both have the same score, it is a tie.

3.Coding language & Engine

For this game, I am coding in C++ on Visual Studio and using the Neko Engine : https://github.com/EliasFarhan/NekoEngine.

4.Challenges

This game uses the rollback for real-time gameplay.

The first challenge I have for this game is how my eggs are created when the game starts and how they are destroyed everytime a player moves on a tile so it shows the other player that the egg is gone. My other challenge is the fact that both players can’t be on the same tile at the same time.